So, on the 25th of September, I dutifully rocked up at my local Game and bought Halo 3. The ‘limited edition’ steel case version, because She thinks they look better on the shelf.
I’m not sure what is so ‘limited edition’ about it - I didn’t have a pre-order, and the sales clerk looked a little befuddled when I suggested that asking if they had any left might be a stupid question.
Now, I haven’t had a lot of time to invest in Halo 3 yet , but what I have seen - a small amount of the solo campaign, and a couple hours of online Slayer - is quite enjoyable. I quite definitely intend to put in the effort required to complete the campaign, and I know from the ‘beta test’ that I’ll probably log a good lot of hours in online play, even if I do suck at it.
What I am having trouble fathoming is the Halo 3 hype-machine. Why is this game getting 100% reviews from most of the mainstream press? It’s a good game - a great one, even. But it’s not exactly ground-breaking. It is visually attractive, but certainly not as stunning as Gears of War or Bioshock. To call the gameplay ‘derivative’ would be an understatement. And while I haven’t seen enough of the story to give an accurate appraisal, I will certainly be surprised if it is a better story than Bioshock. I’m personally expecting something of about the calibre of Gears of War as far as Halo 3’s story is concerned.
I can’t help but feel that a lot of the reviewers awarded their 100% ratings before the game was even out of the packaging, mistaking ‘how badly I want to play this game’ for ‘how good this game actually is.’
Then we come to the ‘amazing’ ‘ground breaking’ ‘new’ features in Halo 3. Theatre, and Forge. Both excellently implemented, and both wonderfully suited to a game like Halo 3. But I am reading people in awe that the recording is done as a data file format, rather than a straight live camera video, like it’s a new idea. As if it isn’t the Way Things Have Been Done for god-knows-how-long, because a 5 mb data file of an entire match has significant performance and storage advantages over a 5gb video file of same.
I’m not bagging out Halo 3 here - it’s an excellent game, and I’m excited to find the time to play it properly. But no more excited than I am to find the time to play Stranglehold, nor than I was to play Gears of War; and not as much as I was to play Bioshock.
So why is this game selling hardware? Why are people swallowing everything the MS/Bungie hype-machine spews at them and having nerdgasms spontaneously as they respew the same hype back to eagerly awaiting others? Why is ‘Xbox 360 Exclusive “Halo 3â€? Registers Biggest Day in US Entertainment History with $170 Million in Sales’ an actual, real sentence?
It’s a good game, and I’m going to enjoy it, but the majority of the press I’m reading about it is just making me think BFW.
I’m glad the game is selling well - it deserves to. But there are plenty of other games that deserve to sell as well, if not better.
Update: I’ve now put a decent number of hours into Halo 3’s single player campaign, and everything I have said thus far holds true. Additionally, I am noticing something… When did reviewers decide it was a-okay to give 100% reviews to a game which stalls for 1 to 5 seconds while ‘loading’ part of a level? I’m not talking about a loading screen while I transition between areas, I’m talking “game freezes in place while I’m mid-step and ‘loading…’ appears in the bottom left corner” kinda thing. It’s doesn’t happen every time - sometimes the ‘loading…’ thing comes up and it is as seamless as I have come to expect from current games. But more often than not, it at least lags for a second, sometimes longer. It’s not game-breaking, but in a world-without-hype, it’d certainly rate a mention in a review, and at least a 1% rating loss.